This is the outline for weeks 10 through 14.
Week #1 - 4 | Week #5 - 9 | Week #10 - 14
- Week #10 Assignments
- Read Chapter 11 and Chapter 12 in Java.
- Selected JAVA programming exercises in book.
- Here is a screen capture of the interface to version 2 of the Black Jack program I wrote.
- You can click the image to view the source code for the program and see the program run as an applet in your browser.
- Week #11 Assignments
- Read Chapter 14 and Chapter 15 in Java.
- Read chapter 10 in the Sprankle book.
- Selected JAVA programming exercises in book.
- Here is a screen capture of the interface to version 2.5 of the Black Jack program I wrote.
I streamlined the code a little bit and added a Help file.
- You can click the image to view the source code for the program and see the program run as an applet in your browser.
- Week #12 Assignments
- Read Chapter 13 in Java.
- Read chapter 13 to 15 in the Sprankle book.
- Selected JAVA programming exercises in book.
- Here is a screen capture of the interface to version 3 of the Black Jack program I wrote.
I've used an array for the deck of cards and switched to the "AWT" instead of BreezyGUI.
- You can click the image to view the source code for the program and see the program run as an applet in your browser.
- Week #13 Assignments
- Week #14 Assignments
Week #1 - 4 | Week #5 - 9 | Week #10 - 14