This is the outline for weeks 10 through 14.

Week #1 - 4 | Week #5 - 9 | Week #10 - 14
  1. Week #10 Assignments
    1. Read Chapter 11 and Chapter 12 in Java.
    2. Selected JAVA programming exercises in book.
      • Here is a screen capture of the interface to version 2 of the Black Jack program I wrote.
      • BlackJack interface
      • You can click the image to view the source code for the program and see the program run as an applet in your browser.
  2. Week #11 Assignments
    1. Read Chapter 14 and Chapter 15 in Java.
    2. Read chapter 10 in the Sprankle book.
    3. Selected JAVA programming exercises in book.
      • Here is a screen capture of the interface to version 2.5 of the Black Jack program I wrote. I streamlined the code a little bit and added a Help file.
      • BlackJack interface
      • You can click the image to view the source code for the program and see the program run as an applet in your browser.
  3. Week #12 Assignments
    1. Read Chapter 13 in Java.
    2. Read chapter 13 to 15 in the Sprankle book.
    3. Selected JAVA programming exercises in book.
      • Here is a screen capture of the interface to version 3 of the Black Jack program I wrote. I've used an array for the deck of cards and switched to the "AWT" instead of BreezyGUI.
      • BlackJack interface
      • You can click the image to view the source code for the program and see the program run as an applet in your browser.
  4. Week #13 Assignments
  5. Week #14 Assignments
Week #1 - 4 | Week #5 - 9 | Week #10 - 14